Interaction Designer
Creative Technologist
Product Designer

I create experiences that bring together software and the physical world. I thrive designing for new technologies and in ambiguous problem spaces where established interaction models and design systems do not exist.

UX / UI / Prototyping / AR

AR Barcade
Unity Prototype

A design for augmented reality beverage packaging. The prototype allows users to play a video game on the surface of a beverage can, using the can's movement as game controls.

UX / ID / Prototyping

Rugged
SmartWatch

In Progress – This project explores the design of a smartwatch and how to efficiently prototype hardware interactions in conjunction with industrial design development.

UX / UI / Strategy / Prototyping

Veev  
Smart Living  

Veev is a real-estate technology company building the future of smart communities. This project explores the design of their first set of digital tools for home control and management.

UX / UI / Strategy / Prototyping

Play Impossible
AR Concept

Play Impossible is a company whose mission is to use technology to promote physical play. We helped them explore how augmented reality could enable new play experiences for kids.

UX / UI / Strategy / Prototyping

Remote Treatment Companion

This wearable pendant acts as a companion during at-home medical injections. Through voice interactions and haptics, the device guides users through what can often be a confusing and overwhelming experience.

UX / UI / Strategy / Prototyping

Littlebits
Code Kit

A vision for littleBits' first product to mix software and hardware. A kit for building electronic games and learning about programming.

UX / UI / Strategy / Prototyping

Littlebird
Connected Care

This is the description of the project. This should give the reader an idea of why they should click on the project. Each description should be around 3-4 sentences.

UX / UI / Strategy / Prototyping

Sunflow
Beach Chair

This is the description of the project. This should give the reader an idea of why they should click on the project. Each description should be around 3-4 sentences.

UX / UI / Strategy / Prototyping

Eloview
Device Management

This is the description of the project. This should give the reader an idea of why they should click on the project. Each description should be around 3-4 sentences.

UX / UI / Strategy / Prototyping

Let's Hangout
Social App

This is the description of the project. This should give the reader an idea of why they should click on the project. Each description should be around 3-4 sentences.

UX / UI / Strategy / Prototyping

Sumsung
Micro LED Concept

This is the description of the project. This should give the reader an idea of why they should click on the project. Each description should be around 3-4 sentences.